#include <OgreMovableObject.h>
Public Types | |
| typedef std::vector < ShadowRenderable * > | ShadowRenderableList |
| typedef VectorIterator < ShadowRenderableList > | ShadowRenderableListIterator |
Public Member Functions | |
| MovableObject () | |
| Constructor. | |
| MovableObject (const String &name) | |
| Named constructor. | |
| virtual | ~MovableObject () |
| Virtual destructor - read Scott Meyers if you don't know why this is needed. | |
| virtual void | _notifyCreator (MovableObjectFactory *fact) |
| Notify the object of it's creator (internal use only). | |
| virtual MovableObjectFactory * | _getCreator (void) const |
| Get the creator of this object, if any (internal use only). | |
| virtual void | _notifyManager (SceneManager *man) |
| Notify the object of it's manager (internal use only). | |
| virtual SceneManager * | _getManager (void) const |
| Get the manager of this object, if any (internal use only). | |
| virtual const String & | getName (void) const |
| Returns the name of this object. | |
| virtual const String & | getMovableType (void) const =0 |
| Returns the type name of this object. | |
| virtual Node * | getParentNode (void) const |
| Returns the node to which this object is attached. | |
| virtual SceneNode * | getParentSceneNode (void) const |
| Returns the scene node to which this object is attached. | |
| virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) |
| Internal method called to notify the object that it has been attached to a node. | |
| virtual bool | isAttached (void) const |
| Returns true if this object is attached to a SceneNode or TagPoint. | |
| virtual bool | isInScene (void) const |
| Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. | |
| virtual void | _notifyMoved (void) |
| Internal method called to notify the object that it has been moved. | |
| virtual void | _notifyCurrentCamera (Camera *cam) |
| Internal method to notify the object of the camera to be used for the next rendering operation. | |
| virtual const AxisAlignedBox & | getBoundingBox (void) const =0 |
| Retrieves the local axis-aligned bounding box for this object. | |
| virtual Real | getBoundingRadius (void) const =0 |
| Retrieves the radius of the origin-centered bounding sphere for this object. | |
| virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const |
| Retrieves the axis-aligned bounding box for this object in world coordinates. | |
| virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
| Retrieves the worldspace bounding sphere for this object. | |
| virtual void | _updateRenderQueue (RenderQueue *queue)=0 |
| Internal method by which the movable object must add Renderable subclass instances to the rendering queue. | |
| virtual void | setVisible (bool visible) |
| Tells this object whether to be visible or not, if it has a renderable component. | |
| virtual bool | getVisible (void) const |
| Gets this object whether to be visible or not, if it has a renderable component. | |
| virtual bool | isVisible (void) const |
| Returns whether or not this object is supposed to be visible or not. | |
| virtual void | setRenderingDistance (Real dist) |
| Sets the distance at which the object is no longer rendered. | |
| virtual Real | getRenderingDistance (void) const |
| Gets the distance at which batches are no longer rendered. | |
| virtual void | setUserObject (UserDefinedObject *obj) |
| Call this to associate your own custom user object instance with this MovableObject. | |
| virtual UserDefinedObject * | getUserObject (void) |
| Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject. | |
| virtual void | setUserAny (const Any &anything) |
| Sets any kind of user value on this object. | |
| virtual const Any & | getUserAny (void) const |
| Retrieves the custom user value associated with this object. | |
| virtual void | setRenderQueueGroup (uint8 queueID) |
| Sets the render queue group this entity will be rendered through. | |
| virtual uint8 | getRenderQueueGroup (void) const |
| Gets the queue group for this entity, see setRenderQueueGroup for full details. | |
| virtual const Matrix4 & | _getParentNodeFullTransform (void) const |
| return the full transformation of the parent sceneNode or the attachingPoint node | |
| virtual void | setQueryFlags (uint32 flags) |
| Sets the query flags for this object. | |
| virtual void | addQueryFlags (uint32 flags) |
| As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
| virtual void | removeQueryFlags (unsigned long flags) |
| As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
| virtual uint32 | getQueryFlags (void) const |
| Returns the query flags relevant for this object. | |
| virtual void | setVisibilityFlags (uint32 flags) |
| Sets the visiblity flags for this object. | |
| virtual void | addVisibilityFlags (uint32 flags) |
| As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
| virtual void | removeVisibilityFlags (uint32 flags) |
| As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
| virtual uint32 | getVisibilityFlags (void) const |
| Returns the visibility flags relevant for this object. | |
| virtual void | setListener (Listener *listener) |
| Sets a listener for this object. | |
| virtual Listener * | getListener (void) const |
| Gets the current listener for this object. | |
| virtual const LightList & | queryLights (void) const |
| Gets a list of lights, ordered relative to how close they are to this movable object. | |
| EdgeData * | getEdgeList (void) |
| Define a default implementation of method from ShadowCaster which implements no shadows. | |
| bool | hasEdgeList (void) |
| Define a default implementation of method from ShadowCaster which implements no shadows. | |
| ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) |
| Define a default implementation of method from ShadowCaster which implements no shadows. | |
| const AxisAlignedBox & | getLightCapBounds (void) const |
| Overridden member from ShadowCaster. | |
| const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
| Overridden member from ShadowCaster. | |
| void | setCastShadows (bool enabled) |
| Sets whether or not this object will cast shadows. | |
| bool | getCastShadows (void) const |
| Returns whether shadow casting is enabled for this object. | |
| Real | getPointExtrusionDistance (const Light *l) const |
| Get the distance to extrude for a point/spot light. | |
| virtual uint32 | getTypeFlags (void) const |
| Get the 'type flags' for this MovableObject. | |
| const StringVector & | getAnimableValueNames (void) const |
| Gets a list of animable value names for this object. | |
| virtual AnimableValuePtr | createAnimableValue (const String &valueName) |
| Create a reference-counted AnimableValuePtr for the named value. | |
Static Public Member Functions | |
| static void | setDefaultQueryFlags (uint32 flags) |
| Set the default query flags for all future MovableObject instances. | |
| static uint32 | getDefaultQueryFlags () |
| Get the default query flags for all future MovableObject instances. | |
| static void | setDefaultVisibilityFlags (uint32 flags) |
| Set the default visibility flags for all future MovableObject instances. | |
| static uint32 | getDefaultVisibilityFlags () |
| Get the default visibility flags for all future MovableObject instances. | |
| static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
| Utility method for extruding vertices based on a light. | |
Protected Types | |
| typedef std::map < String, StringVector > | AnimableDictionaryMap |
Protected Member Functions | |
| Real | getExtrusionDistance (const Vector3 &objectPos, const Light *light) const |
| Helper moethod for calculating extrusion distance. | |
| virtual void | updateEdgeListLightFacing (EdgeData *edgeData, const Vector4 &lightPos) |
| Tells the caster to perform the tasks necessary to update the edge data's light listing. | |
| virtual void | generateShadowVolume (EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) |
| Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it. | |
| virtual void | extrudeBounds (AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const |
| Utility method for extruding a bounding box. | |
| virtual const String & | getAnimableDictionaryName (void) const |
| Get the name of the animable dictionary for this class. | |
| void | createAnimableDictionary (void) const |
| Internal method for creating a dictionary of animable value names for the class, if it does not already exist. | |
| StringVector & | _getAnimableValueNames (void) |
| Get an updateable reference to animable value list. | |
| virtual void | initialiseAnimableDictionary (StringVector &) const |
| Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters. | |
Protected Attributes | |
| String | mName |
| Name of this object. | |
| MovableObjectFactory * | mCreator |
| Creator of this object (if created by a factory). | |
| SceneManager * | mManager |
| SceneManager holding this object (if applicable). | |
| Node * | mParentNode |
| node to which this object is attached | |
| bool | mParentIsTagPoint |
| bool | mVisible |
| Is this object visible? | |
| Real | mUpperDistance |
| Upper distance to still render. | |
| Real | mSquaredUpperDistance |
| bool | mBeyondFarDistance |
| Hidden because of distance? | |
| Any | mUserAny |
| User defined link to another object / value / whatever. | |
| uint8 | mRenderQueueID |
| The render queue to use when rendering this object. | |
| bool | mRenderQueueIDSet |
| Flags whether the RenderQueue's default should be used. | |
| uint32 | mQueryFlags |
| Flags determining whether this object is included / excluded from scene queries. | |
| uint32 | mVisibilityFlags |
| Flags determining whether this object is visible (compared to SceneManager mask). | |
| AxisAlignedBox | mWorldAABB |
| Cached world AABB of this object. | |
| Sphere | mWorldBoundingSphere |
| AxisAlignedBox | mWorldDarkCapBounds |
| World space AABB of this object's dark cap. | |
| bool | mCastShadows |
| Does this object cast shadows? | |
| bool | mRenderingDisabled |
| Does rendering this object disabled by listener? | |
| Listener * | mListener |
| MovableObject listener - only one allowed (no list) for size & performance reasons. */. | |
| LightList | mLightList |
| List of lights for this object. | |
| ulong | mLightListUpdated |
| The last frame that this light list was updated in. | |
Static Protected Attributes | |
| static uint32 | msDefaultQueryFlags |
| Default query flags. | |
| static uint32 | msDefaultVisibilityFlags |
| Default visibility flags. | |
| static AnimableDictionaryMap | msAnimableDictionary |
| Static map of class name to list of animable value names. | |
Classes | |
| class | Listener |
| Listener which gets called back on MovableObject events. More... | |
Definition at line 54 of file OgreMovableObject.h.
typedef std::vector<ShadowRenderable*> Ogre::ShadowCaster::ShadowRenderableList [inherited] |
Definition at line 127 of file OgreShadowCaster.h.
typedef VectorIterator<ShadowRenderableList> Ogre::ShadowCaster::ShadowRenderableListIterator [inherited] |
Definition at line 128 of file OgreShadowCaster.h.
typedef std::map<String, StringVector> Ogre::AnimableObject::AnimableDictionaryMap [protected, inherited] |
Definition at line 206 of file OgreAnimable.h.
| Ogre::MovableObject::MovableObject | ( | ) |
Constructor.
| Ogre::MovableObject::MovableObject | ( | const String & | name | ) |
Named constructor.
| virtual Ogre::MovableObject::~MovableObject | ( | ) | [virtual] |
Virtual destructor - read Scott Meyers if you don't know why this is needed.
| virtual void Ogre::MovableObject::_notifyCreator | ( | MovableObjectFactory * | fact | ) | [virtual] |
Notify the object of it's creator (internal use only).
Definition at line 164 of file OgreMovableObject.h.
| virtual MovableObjectFactory* Ogre::MovableObject::_getCreator | ( | void | ) | const [virtual] |
Get the creator of this object, if any (internal use only).
Definition at line 166 of file OgreMovableObject.h.
| virtual void Ogre::MovableObject::_notifyManager | ( | SceneManager * | man | ) | [virtual] |
Notify the object of it's manager (internal use only).
Definition at line 168 of file OgreMovableObject.h.
| virtual SceneManager* Ogre::MovableObject::_getManager | ( | void | ) | const [virtual] |
Get the manager of this object, if any (internal use only).
Definition at line 170 of file OgreMovableObject.h.
| virtual const String& Ogre::MovableObject::getName | ( | void | ) | const [virtual] |
Returns the name of this object.
Reimplemented in Ogre::Camera.
Definition at line 173 of file OgreMovableObject.h.
| virtual const String& Ogre::MovableObject::getMovableType | ( | void | ) | const [pure virtual] |
Returns the type name of this object.
Implemented in Ogre::BillboardChain, Ogre::BillboardSet, Ogre::Camera, Ogre::Entity, Ogre::Frustum, Ogre::InstancedGeometry::BatchInstance, Ogre::Light, Ogre::ManualObject, Ogre::MovablePlane, Ogre::ParticleSystem, Ogre::RibbonTrail, Ogre::SimpleRenderable, and Ogre::StaticGeometry::Region.
| virtual Node* Ogre::MovableObject::getParentNode | ( | void | ) | const [virtual] |
Returns the node to which this object is attached.
| virtual SceneNode* Ogre::MovableObject::getParentSceneNode | ( | void | ) | const [virtual] |
Returns the scene node to which this object is attached.
| virtual void Ogre::MovableObject::_notifyAttached | ( | Node * | parent, | |
| bool | isTagPoint = false | |||
| ) | [virtual] |
Internal method called to notify the object that it has been attached to a node.
Reimplemented in Ogre::Entity, Ogre::Light, and Ogre::ParticleSystem.
| virtual bool Ogre::MovableObject::isAttached | ( | void | ) | const [virtual] |
| virtual bool Ogre::MovableObject::isInScene | ( | void | ) | const [virtual] |
| virtual void Ogre::MovableObject::_notifyMoved | ( | void | ) | [virtual] |
| virtual void Ogre::MovableObject::_notifyCurrentCamera | ( | Camera * | cam | ) | [virtual] |
Internal method to notify the object of the camera to be used for the next rendering operation.
Reimplemented in Ogre::BillboardChain, Ogre::BillboardSet, Ogre::Entity, Ogre::Frustum, Ogre::InstancedGeometry::BatchInstance, Ogre::MovablePlane, Ogre::ParticleSystem, Ogre::SimpleRenderable, and Ogre::StaticGeometry::Region.
| virtual const AxisAlignedBox& Ogre::MovableObject::getBoundingBox | ( | void | ) | const [pure virtual] |
Retrieves the local axis-aligned bounding box for this object.
Implemented in Ogre::BillboardChain, Ogre::BillboardSet, Ogre::Entity, Ogre::Frustum, Ogre::InstancedGeometry::BatchInstance, Ogre::Light, Ogre::ManualObject, Ogre::MovablePlane, Ogre::ParticleSystem, Ogre::SimpleRenderable, and Ogre::StaticGeometry::Region.
| virtual Real Ogre::MovableObject::getBoundingRadius | ( | void | ) | const [pure virtual] |
Retrieves the radius of the origin-centered bounding sphere for this object.
Implemented in Ogre::BillboardChain, Ogre::BillboardSet, Ogre::Camera, Ogre::Entity, Ogre::Frustum, Ogre::InstancedGeometry::GeometryBucket, Ogre::InstancedGeometry::BatchInstance, Ogre::Light, Ogre::ManualObject, Ogre::MovablePlane, Ogre::ParticleSystem, Ogre::Rectangle2D, Ogre::StaticGeometry::Region, and Ogre::WireBoundingBox.
| virtual const AxisAlignedBox& Ogre::MovableObject::getWorldBoundingBox | ( | bool | derive = false |
) | const [virtual] |
Retrieves the axis-aligned bounding box for this object in world coordinates.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity.
| virtual const Sphere& Ogre::MovableObject::getWorldBoundingSphere | ( | bool | derive = false |
) | const [virtual] |
| virtual void Ogre::MovableObject::_updateRenderQueue | ( | RenderQueue * | queue | ) | [pure virtual] |
Internal method by which the movable object must add Renderable subclass instances to the rendering queue.
Implemented in Ogre::BillboardChain, Ogre::BillboardSet, Ogre::Entity, Ogre::Frustum, Ogre::InstancedGeometry::BatchInstance, Ogre::Light, Ogre::ManualObject, Ogre::MovablePlane, Ogre::ParticleSystem, Ogre::SimpleRenderable, and Ogre::StaticGeometry::Region.
| virtual void Ogre::MovableObject::setVisible | ( | bool | visible | ) | [virtual] |
Tells this object whether to be visible or not, if it has a renderable component.
Reimplemented in Ogre::Light.
| virtual bool Ogre::MovableObject::getVisible | ( | void | ) | const [virtual] |
Gets this object whether to be visible or not, if it has a renderable component.
| virtual bool Ogre::MovableObject::isVisible | ( | void | ) | const [virtual] |
Returns whether or not this object is supposed to be visible or not.
Reimplemented in Ogre::InstancedGeometry::BatchInstance, and Ogre::StaticGeometry::Region.
| virtual void Ogre::MovableObject::setRenderingDistance | ( | Real | dist | ) | [virtual] |
Sets the distance at which the object is no longer rendered.
| dist | Distance beyond which the object will not be rendered (the default is 0, which means objects are always rendered). |
Definition at line 272 of file OgreMovableObject.h.
| virtual Real Ogre::MovableObject::getRenderingDistance | ( | void | ) | const [virtual] |
Gets the distance at which batches are no longer rendered.
Definition at line 278 of file OgreMovableObject.h.
| virtual void Ogre::MovableObject::setUserObject | ( | UserDefinedObject * | obj | ) | [virtual] |
Call this to associate your own custom user object instance with this MovableObject.
Definition at line 286 of file OgreMovableObject.h.
| virtual UserDefinedObject* Ogre::MovableObject::getUserObject | ( | void | ) | [virtual] |
Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject.
Definition at line 290 of file OgreMovableObject.h.
References Ogre::any_cast().
| virtual void Ogre::MovableObject::setUserAny | ( | const Any & | anything | ) | [virtual] |
Sets any kind of user value on this object.
Definition at line 302 of file OgreMovableObject.h.
| virtual const Any& Ogre::MovableObject::getUserAny | ( | void | ) | const [virtual] |
Retrieves the custom user value associated with this object.
Definition at line 306 of file OgreMovableObject.h.
| virtual void Ogre::MovableObject::setRenderQueueGroup | ( | uint8 | queueID | ) | [virtual] |
Sets the render queue group this entity will be rendered through.
| queueID | Enumerated value of the queue group to use. |
Reimplemented in Ogre::Entity, and Ogre::ParticleSystem.
| virtual uint8 Ogre::MovableObject::getRenderQueueGroup | ( | void | ) | const [virtual] |
Gets the queue group for this entity, see setRenderQueueGroup for full details.
| virtual const Matrix4& Ogre::MovableObject::_getParentNodeFullTransform | ( | void | ) | const [virtual] |
return the full transformation of the parent sceneNode or the attachingPoint node
| virtual void Ogre::MovableObject::setQueryFlags | ( | uint32 | flags | ) | [virtual] |
Sets the query flags for this object.
Definition at line 334 of file OgreMovableObject.h.
| virtual void Ogre::MovableObject::addQueryFlags | ( | uint32 | flags | ) | [virtual] |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 338 of file OgreMovableObject.h.
| virtual void Ogre::MovableObject::removeQueryFlags | ( | unsigned long | flags | ) | [virtual] |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 342 of file OgreMovableObject.h.
| virtual uint32 Ogre::MovableObject::getQueryFlags | ( | void | ) | const [virtual] |
Returns the query flags relevant for this object.
Definition at line 345 of file OgreMovableObject.h.
| static void Ogre::MovableObject::setDefaultQueryFlags | ( | uint32 | flags | ) | [static] |
Set the default query flags for all future MovableObject instances.
Definition at line 349 of file OgreMovableObject.h.
| static uint32 Ogre::MovableObject::getDefaultQueryFlags | ( | ) | [static] |
Get the default query flags for all future MovableObject instances.
Definition at line 353 of file OgreMovableObject.h.
| virtual void Ogre::MovableObject::setVisibilityFlags | ( | uint32 | flags | ) | [virtual] |
Sets the visiblity flags for this object.
Definition at line 362 of file OgreMovableObject.h.
| virtual void Ogre::MovableObject::addVisibilityFlags | ( | uint32 | flags | ) | [virtual] |
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 366 of file OgreMovableObject.h.
| virtual void Ogre::MovableObject::removeVisibilityFlags | ( | uint32 | flags | ) | [virtual] |
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 370 of file OgreMovableObject.h.
| virtual uint32 Ogre::MovableObject::getVisibilityFlags | ( | void | ) | const [virtual] |
Returns the visibility flags relevant for this object.
Definition at line 373 of file OgreMovableObject.h.
| static void Ogre::MovableObject::setDefaultVisibilityFlags | ( | uint32 | flags | ) | [static] |
Set the default visibility flags for all future MovableObject instances.
Definition at line 377 of file OgreMovableObject.h.
| static uint32 Ogre::MovableObject::getDefaultVisibilityFlags | ( | ) | [static] |
Get the default visibility flags for all future MovableObject instances.
Definition at line 381 of file OgreMovableObject.h.
| virtual void Ogre::MovableObject::setListener | ( | Listener * | listener | ) | [virtual] |
Sets a listener for this object.
Definition at line 388 of file OgreMovableObject.h.
| virtual Listener* Ogre::MovableObject::getListener | ( | void | ) | const [virtual] |
| virtual const LightList& Ogre::MovableObject::queryLights | ( | void | ) | const [virtual] |
Gets a list of lights, ordered relative to how close they are to this movable object.
| EdgeData* Ogre::MovableObject::getEdgeList | ( | void | ) | [virtual] |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region.
Definition at line 415 of file OgreMovableObject.h.
| bool Ogre::MovableObject::hasEdgeList | ( | void | ) | [virtual] |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region.
Definition at line 417 of file OgreMovableObject.h.
| ShadowRenderableListIterator Ogre::MovableObject::getShadowVolumeRenderableIterator | ( | ShadowTechnique | shadowTechnique, | |
| const Light * | light, | |||
| HardwareIndexBufferSharedPtr * | indexBuffer, | |||
| bool | extrudeVertices, | |||
| Real | extrusionDist, | |||
| unsigned long | flags = 0 | |||
| ) | [virtual] |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region.
| const AxisAlignedBox& Ogre::MovableObject::getLightCapBounds | ( | void | ) | const [virtual] |
| const AxisAlignedBox& Ogre::MovableObject::getDarkCapBounds | ( | const Light & | light, | |
| Real | dirLightExtrusionDist | |||
| ) | const [virtual] |
| void Ogre::MovableObject::setCastShadows | ( | bool | enabled | ) |
Sets whether or not this object will cast shadows.
Definition at line 440 of file OgreMovableObject.h.
| bool Ogre::MovableObject::getCastShadows | ( | void | ) | const [virtual] |
Returns whether shadow casting is enabled for this object.
Implements Ogre::ShadowCaster.
Definition at line 442 of file OgreMovableObject.h.
| virtual uint32 Ogre::MovableObject::getTypeFlags | ( | void | ) | const [virtual] |
Get the 'type flags' for this MovableObject.
Reimplemented in Ogre::BillboardSet, Ogre::Entity, Ogre::Light, Ogre::ParticleSystem, and Ogre::StaticGeometry::Region.
| static void Ogre::ShadowCaster::extrudeVertices | ( | const HardwareVertexBufferSharedPtr & | vertexBuffer, | |
| size_t | originalVertexCount, | |||
| const Vector4 & | lightPos, | |||
| Real | extrudeDist | |||
| ) | [static, inherited] |
Utility method for extruding vertices based on a light.
| vertexBuffer | The vertex buffer containing ONLY xyz position values, which must be originalVertexCount * 2 * 3 floats long. | |
| originalVertexCount | The count of the original number of vertices, ie the number in the mesh, not counting the doubling which has already been done (by VertexData::prepareForShadowVolume) to provide the extruded area of the buffer. | |
| lightPos | 4D light position in object space, when w=0.0f this represents a directional light | |
| extrudeDist | The distance to extrude |
| Real Ogre::ShadowCaster::getExtrusionDistance | ( | const Vector3 & | objectPos, | |
| const Light * | light | |||
| ) | const [protected, inherited] |
Helper moethod for calculating extrusion distance.
| virtual void Ogre::ShadowCaster::updateEdgeListLightFacing | ( | EdgeData * | edgeData, | |
| const Vector4 & | lightPos | |||
| ) | [protected, virtual, inherited] |
Tells the caster to perform the tasks necessary to update the edge data's light listing.
Can be overridden if the subclass needs to do additional things.
| edgeData | The edge information to update | |
| lightPos | 4D vector representing the light, a directional light has w=0.0 |
| virtual void Ogre::ShadowCaster::generateShadowVolume | ( | EdgeData * | edgeData, | |
| const HardwareIndexBufferSharedPtr & | indexBuffer, | |||
| const Light * | light, | |||
| ShadowRenderableList & | shadowRenderables, | |||
| unsigned long | flags | |||
| ) | [protected, virtual, inherited] |
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
| edgeData | The edge information to use | |
| indexBuffer | The buffer into which to write data into; current contents are assumed to be discardable. | |
| light | The light, mainly for type info as silhouette calculations should already have been done in updateEdgeListLightFacing | |
| shadowRenderables | A list of shadow renderables which has already been constructed but will need populating with details of the index ranges to be used. | |
| flags | Additional controller flags, see ShadowRenderableFlags |
| virtual void Ogre::ShadowCaster::extrudeBounds | ( | AxisAlignedBox & | box, | |
| const Vector4 & | lightPos, | |||
| Real | extrudeDist | |||
| ) | const [protected, virtual, inherited] |
Utility method for extruding a bounding box.
| box | Original bounding box, will be updated in-place | |
| lightPos | 4D light position in object space, when w=0.0f this represents a directional light | |
| extrudeDist | The distance to extrude |
| virtual const String& Ogre::AnimableObject::getAnimableDictionaryName | ( | void | ) | const [protected, virtual, inherited] |
Get the name of the animable dictionary for this class.
Reimplemented in Ogre::Light.
Definition at line 214 of file OgreAnimable.h.
References Ogre::StringUtil::BLANK.
| void Ogre::AnimableObject::createAnimableDictionary | ( | void | ) | const [protected, inherited] |
Internal method for creating a dictionary of animable value names for the class, if it does not already exist.
Definition at line 219 of file OgreAnimable.h.
| StringVector& Ogre::AnimableObject::_getAnimableValueNames | ( | void | ) | [protected, inherited] |
Get an updateable reference to animable value list.
Definition at line 232 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
| virtual void Ogre::AnimableObject::initialiseAnimableDictionary | ( | StringVector & | ) | const [protected, virtual, inherited] |
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters.
Reimplemented in Ogre::Light.
Definition at line 252 of file OgreAnimable.h.
| const StringVector& Ogre::AnimableObject::getAnimableValueNames | ( | void | ) | const [inherited] |
Gets a list of animable value names for this object.
Definition at line 260 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
| virtual AnimableValuePtr Ogre::AnimableObject::createAnimableValue | ( | const String & | valueName | ) | [virtual, inherited] |
Create a reference-counted AnimableValuePtr for the named value.
Reimplemented in Ogre::Light.
Definition at line 285 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
String Ogre::MovableObject::mName [protected] |
Name of this object.
Reimplemented in Ogre::Camera.
Definition at line 101 of file OgreMovableObject.h.
MovableObjectFactory* Ogre::MovableObject::mCreator [protected] |
Creator of this object (if created by a factory).
Definition at line 103 of file OgreMovableObject.h.
SceneManager* Ogre::MovableObject::mManager [protected] |
SceneManager holding this object (if applicable).
Definition at line 105 of file OgreMovableObject.h.
Node* Ogre::MovableObject::mParentNode [protected] |
bool Ogre::MovableObject::mParentIsTagPoint [protected] |
Definition at line 108 of file OgreMovableObject.h.
bool Ogre::MovableObject::mVisible [protected] |
Real Ogre::MovableObject::mUpperDistance [protected] |
Real Ogre::MovableObject::mSquaredUpperDistance [protected] |
Definition at line 113 of file OgreMovableObject.h.
bool Ogre::MovableObject::mBeyondFarDistance [protected] |
Any Ogre::MovableObject::mUserAny [protected] |
User defined link to another object / value / whatever.
Definition at line 117 of file OgreMovableObject.h.
uint8 Ogre::MovableObject::mRenderQueueID [protected] |
The render queue to use when rendering this object.
Definition at line 119 of file OgreMovableObject.h.
bool Ogre::MovableObject::mRenderQueueIDSet [protected] |
Flags whether the RenderQueue's default should be used.
Definition at line 121 of file OgreMovableObject.h.
uint32 Ogre::MovableObject::mQueryFlags [protected] |
Flags determining whether this object is included / excluded from scene queries.
Definition at line 123 of file OgreMovableObject.h.
uint32 Ogre::MovableObject::mVisibilityFlags [protected] |
Flags determining whether this object is visible (compared to SceneManager mask).
Definition at line 125 of file OgreMovableObject.h.
AxisAlignedBox Ogre::MovableObject::mWorldAABB [mutable, protected] |
Cached world AABB of this object.
Reimplemented in Ogre::ParticleSystem.
Definition at line 127 of file OgreMovableObject.h.
Sphere Ogre::MovableObject::mWorldBoundingSphere [mutable, protected] |
Definition at line 129 of file OgreMovableObject.h.
AxisAlignedBox Ogre::MovableObject::mWorldDarkCapBounds [mutable, protected] |
bool Ogre::MovableObject::mCastShadows [protected] |
bool Ogre::MovableObject::mRenderingDisabled [protected] |
Does rendering this object disabled by listener?
Definition at line 136 of file OgreMovableObject.h.
Listener* Ogre::MovableObject::mListener [protected] |
MovableObject listener - only one allowed (no list) for size & performance reasons. */.
Definition at line 138 of file OgreMovableObject.h.
LightList Ogre::MovableObject::mLightList [mutable, protected] |
List of lights for this object.
Reimplemented in Ogre::StaticGeometry::Region.
Definition at line 141 of file OgreMovableObject.h.
ulong Ogre::MovableObject::mLightListUpdated [mutable, protected] |
The last frame that this light list was updated in.
Reimplemented in Ogre::StaticGeometry::Region.
Definition at line 143 of file OgreMovableObject.h.
uint32 Ogre::MovableObject::msDefaultQueryFlags [static, protected] |
uint32 Ogre::MovableObject::msDefaultVisibilityFlags [static, protected] |
AnimableDictionaryMap Ogre::AnimableObject::msAnimableDictionary [static, protected, inherited] |
Static map of class name to list of animable value names.
Definition at line 208 of file OgreAnimable.h.
Copyright © 2000-2005 by The OGRE Team

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Last modified Mon Jun 16 12:50:54 2008