#include <OgreScriptLoader.h>
Public Member Functions | |
| virtual | ~ScriptLoader () |
| virtual const StringVector & | getScriptPatterns (void) const =0 |
| Gets the file patterns which should be used to find scripts for this class. | |
| virtual void | parseScript (DataStreamPtr &stream, const String &groupName)=0 |
| Parse a script file. | |
| virtual Real | getLoadingOrder (void) const =0 |
| Gets the relative loading order of scripts of this type. | |
Definition at line 53 of file OgreScriptLoader.h.
| virtual Ogre::ScriptLoader::~ScriptLoader | ( | ) | [virtual] |
| virtual const StringVector& Ogre::ScriptLoader::getScriptPatterns | ( | void | ) | const [pure virtual] |
Gets the file patterns which should be used to find scripts for this class.
Implemented in Ogre::OverlayManager, Ogre::ParticleSystemManager, and Ogre::ResourceManager.
| virtual void Ogre::ScriptLoader::parseScript | ( | DataStreamPtr & | stream, | |
| const String & | groupName | |||
| ) | [pure virtual] |
Parse a script file.
| stream | Weak reference to a data stream which is the source of the script | |
| groupName | The name of a resource group which should be used if any resources are created during the parse of this script. |
Implemented in Ogre::CompositorManager, Ogre::FontManager, Ogre::MaterialManager, Ogre::OverlayManager, Ogre::ParticleSystemManager, and Ogre::ResourceManager.
| virtual Real Ogre::ScriptLoader::getLoadingOrder | ( | void | ) | const [pure virtual] |
Gets the relative loading order of scripts of this type.
Implemented in Ogre::OverlayManager, Ogre::ParticleSystemManager, and Ogre::ResourceManager.
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Last modified Mon Jun 16 12:53:32 2008